Poison Dusk Lizardfolk
Poison Dusk Lizardfolk are smaller and more cunning than normal lizardfolk. They stand between 3' and 4' in height, weighing between 42 and 52 lbs. Their tails are 2'-3' long, and their scales change color with their mood. Their eyes are proportionally larger than those of other species, and males have a crest that runs down the back of their head that can lie flat or extend based on mood. They consider themselves the superior breed of lizardfolk, and are sometimes servants to dragons.
Poison Dusk Lizardfolk Ability Adjustments: +2 Dex, +2 Con, -2 Cha
Favored Class (Ranger): A multiclass Poison Dusk lizardfolk's ranger class does not count when determining whether he suffers an XP penalty for multiclassing.
Special Abilities:
- Small Stature
+1 size bonus to attack rolls.
+1 size bonus to AC.
+4 size bonus to Hide checks.
- 30' base speed
- Low-Light Vision: Allows them to see better than normal in the dark.
- Skill Affinity (Jump): +4 racial bonus to Jump checks.
- Natural Armor Bonus: Racial natural armor bonus of 3.
- Poison Use: Can apply poison without risk of poisoning self.
- Natural Weapon: Can make natural bite and claw attacks(1d3 each).
- Reptilian: Poison Dusk Lizardfolk count as Reptilian for the purpose of spells.
(The following may or may not be in use, depending on the module switch settings)
Level Adjustment: +1
Racial Hit Dice/Class: NA
Racial Feats |
---|
Weapon Proficiency (creature) |
Low-light Vision |
Small Stature |
Chameleon Skin |
Reptilian Humanoid |
Natural Armor 3 |
Skill Affinity (Jump) +4 |
Use Poison |